In this work, we introduce a single-player game in which we attempt to use the formation of directed graph to represent the thought process / decision process of writing a cohesive zone model. In this work, the AI uses deep reinforcement learning to form knowledge of mechanics represented by directed graph, this knowledge is then used to generate constitutive law. Unlike previous supervised learning method, the automatically discovered/generated/implemented cohesive zone model is robust, accuracy and interpretable by human. Full details can be from the article [URL]. The second one will be coming soon.
News about Computational Poromechanics lab at Columbia University.